Deus Ex Machina Clone
Press space to cycle through the different screens. WASD to move.
I was unable to find time to dedicate to this during the first two weeks, so I prioritized what I found most interesting, which was trying to emulate the visual/auditory aesthetics of each of the screens and not necessarily the mechanics and have it be sort of be a little flip book for the player to look at as they listen to the audio in the background.
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